Autor |
Wiadomość |
Blood
Shaquille O'neal
Dołączył: 13 Sie 2010
Posty: 537
Przeczytał: 0 tematów
Pomógł: 2 razy Ostrzeżeń: 0/5
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Stefan |
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[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Player Kick |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: PlayerName...: Stefan
[ACEv08g]: PlayerIP.....: 78.133.215.248
[ACEv08g]: OS...........: Microsoft Windows 7/2008 R2 x64 (Version: 6.1.7600)
[ACEv08g]: CPU..........: Intel(R) Core(TM)2 Duo CPU T6600 @ 2.20GHz
[ACEv08g]: CPUSpeed.....: 2199.512557 Mhz Measured - 2199.992332 Mhz Reported
[ACEv08g]: NICDesc......: Atheros AR9285 Wireless Network Adapter
[ACEv08g]: MACHash1.....: F12EDB7353BE048C9407796F716563FB
[ACEv08g]: MACHash2.....: 491949F7BAE0D755902DD7E5AEA99169
[ACEv08g]: HWID.........: DE0873361234B8CEEB0DDF0F465C1D7D
[ACEv08g]: UTVersion....: 436
[ACEv08g]: Renderer.....: OpenGLDrv.OpenGLRenderDevice
[ACEv08g]: SoundDevice..: Galaxy.GalaxyAudioSubsystem
[ACEv08g]: CommandLine..: <none>
[ACEv08g]: KickReason...: Hooked Package
[ACEv08g]: TimeStamp....: 04-02-2011 / 14:12:46
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Extra Info |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: PackageName..: s_SWAT
[ACEv08g]: PackagePath..: ../TacticalOps/System/s_SWAT.u
[ACEv08g]: PackageSize..: 1101952 bytes
[ACEv08g]: PackageHash..: CB506EBF4FB7431745EB4D565BC1D751
[ACEv08g]: PackageVer...: TO 3.40
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Hook Description |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5566
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.AltFire
[ACEv08g]: HookChecksum.: 876
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5691
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_HKSMG2.RenderOverlays
[ACEv08g]: HookChecksum.: 727
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5694
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.PostRender
[ACEv08g]: HookChecksum.: 906
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5695
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.Tick
[ACEv08g]: HookChecksum.: 768
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5697
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.RenderOverlays
[ACEv08g]: HookChecksum.: 970
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5698
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M4A1.RenderOverlays
[ACEv08g]: HookChecksum.: 1030
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5703
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_m60.RenderOverlays
[ACEv08g]: HookChecksum.: 568
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 5708
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_RagingBull.RenderOverlays
[ACEv08g]: HookChecksum.: 488
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6102
[ACEv08g]: HookFunc.....: Function s_SWAT.s_FlashBang.Explosion
[ACEv08g]: HookChecksum.: 8210
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6304
[ACEv08g]: HookFunc.....: Function s_SWAT.s_GrenadeFB.GrenadeThrown
[ACEv08g]: HookChecksum.: 2712
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6417
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_GrenadeSmoke.ThrowGrenade
[ACEv08g]: HookChecksum.: 4599
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6424
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_GrenadeSmoke.DropGrenade
[ACEv08g]: HookChecksum.: 4192
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6426
[ACEv08g]: HookFunc.....: Function s_SWAT.s_GrenadeFB.ThrowGrenade
[ACEv08g]: HookChecksum.: 7436
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6428
[ACEv08g]: HookFunc.....: Function s_SWAT.s_GrenadeFB.DropGrenade
[ACEv08g]: HookChecksum.: 6422
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6432
[ACEv08g]: HookFunc.....: Function s_SWAT.s_GrenadeConc.ThrowGrenade
[ACEv08g]: HookChecksum.: 6023
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6433
[ACEv08g]: HookFunc.....: Function s_SWAT.s_GrenadeConc.DropGrenade
[ACEv08g]: HookChecksum.: 4081
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6640
[ACEv08g]: HookFunc.....: Function s_SWAT.s_Concussion.Explosion
[ACEv08g]: HookChecksum.: 2398
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 6662
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_m60.PlayFiring
[ACEv08g]: HookChecksum.: 1020
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 7393
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_RagingBull.SetExactMesh
[ACEv08g]: HookChecksum.: 488
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 7432
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.SetAimError
[ACEv08g]: HookChecksum.: 438
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 7434
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.BecomePickup
[ACEv08g]: HookChecksum.: 438
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 7437
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.DownWeapon.BeginState
[ACEv08g]: HookChecksum.: 438
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 7444
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.KillLaserDot
[ACEv08g]: HookChecksum.: 876
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: HookType.....: SE
[ACEv08g]: HookEntry....: 7445
[ACEv08g]: HookFunc.....: Function s_SWAT.TO_M16.Destroyed
[ACEv08g]: HookChecksum.: 438
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: | Screenshot Status |
[ACEv08g]: +---------------------------------------------------------------+
[ACEv08g]: Success......: TRUE
[ACEv08g]: FileName.....: ../Shots/[ACE] - .pl str8 ___FUNMAPS___ [pw_ lol}_2011.02.04.14.12.46_TO-RapidWatersPLUS_Stefan.jpg
[ACEv08g]: +---------------------------------------------------------------+
Post został pochwalony 0 razy
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Sob 17:16, 05 Lut 2011 |
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rdv
The Quiet Place
Dołączył: 02 Sie 2010
Posty: 873
Przeczytał: 0 tematów
Pomógł: 3 razy Ostrzeżeń: 0/5 Skąd: Świnoujście
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Czysty, na screenie nic nie ma.
Post został pochwalony 0 razy
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Sob 18:20, 05 Lut 2011 |
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Nie możesz pisać nowych tematów Nie możesz odpowiadać w tematach Nie możesz zmieniać swoich postów Nie możesz usuwać swoich postów Nie możesz głosować w ankietach
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